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如何训练Wekinator控制Arduino

【发表时间:2020-01-18 03:18:54 来源:】

将的引脚11连接到橙色的正极引线,通过220欧姆将LED的负极引线连接到Arduino的地。类似地,通过220欧姆电阻将白色LED的正极引线连接到Arduino的引脚10和LED的负极引线连接到Arduino。

如何训练Wekinator控制Arduino

程序入门

首先,在Arduino IDE中加载下面为Arduino提供的代码。然后上传给定代码以在IDE中处理。

之后,打开Wekinator并将输入更改为1并输出为2并离开另一个选项。

点击“下一步”,会出现一个新窗口。现在从处理的输入窗口,单击橙色框,在Wekinator中,在输出-1框中输入1,然后开始录制半秒。

现在,单击处理中的白色框,在Wekinator中,在输出-1框中输入0并在输出-2框中输入1并开始记录半秒。

现在点击“Trn”,然后点击“Run”。现在,当您点击橙色框时,连接到引脚11的LED将亮起,当您单击白色框时,连接到Arduino引脚10的LED将亮起。

Arduino代码

代码用注释解释。

#include //Including the library that will help us in receiving and sending the values from processing

ValueReceiver《2》 receiver; /*Creating the receiver that will receive up to 2 values.

Put the number of values to synchronize in the brackets */

/* The below two variables will be synchronized in the processing

and they should be same on both sides. */

int output;

int output1;

// Inializing the ns for led‘s

int orange_led = 11;

int whi_led = 10;

void setup()

{

/* Starting the serial communication because we are communicating with the

Arduino through serial. The baudrate should be same as on the processing side. */

Serial.begin(19200);

pinMode(white_led, OUTPUT);

pinMode(orange_led, OUTPUT);

// Synchronizing the variables with the processing. The variables must be int type.

receiver.observe(output);

receiver.observe(output1);

}

void loop()

{

// Receiving the output from the processing.

receiver.sync();

// Matching the received output to light up led’s

(output == 1)

{

digitalWrite(orange_led, HIGH);

}

else if (output == 0)

{

digitalWrite(orange_led, LOW);

}

if (output1 == 1)

{

digitalWrite(white_led, HIGH);

}

else if(output1 == 0)

{

digitalWrite(white_led, LOW);

}

}

处理代码(输入到Wekinator)

// Importing the library which will help us in communicating with the wekinator

import oscP5.*;

import netP5.*;

//creating the instances

OscP5 oscP5;

NetAddress dest;

float bx;

void setup() {

// Size of output window

size(400, 100, P3D);

// Starting the communication with wekinator. listen on port 9000, return messages on port 6448

oscP5 = new OscP5(this,9000);

dest = new NetAddress(“127.0.0.1”,6448);

}

void draw() {

// Creating the boxes in window

blocks();

// Send the OSC message to wekinator

sendOsc();

}

void mousePressed()

{

if (mouseX 》 25 && mouseX 《 75)

{

bx=1;

}

if (mouseX 》 325 && mouseX 《 375)

{

bx=2;

}

}

void sendOsc() {

OscMessage msg = new OscMessage(“/wek/inputs”);

msg.add((float)bx);

oscP5.send(msg, dest);

}

void blocks()

{

background(0);

fill(255, 155, 0);

rect(25, 25, 50, 50);

fill(255, 255, 255);

rect(325, 25, 50, 50);

}

处理代码(Wekinator的输出)

import vsync.*; // Importing the library that will help us in sending and receiving the values from the Arduino

import processing.serial.*; // Importing the serial library

// Below libraries will connect and send, receive the values from wekinator

import oscP5.*;

import netP5.*;

// Creating the instances

OscP5 oscP5;

NetAddress dest;

ValueSender sender;

// These variables will be syncronized with the Arduino and they should be same on the Arduino side.

public int output;

public int output1;

void setup()

{

// Starting the serial communication, the baudrate and the com port should be same as on the Arduino side.

Serial serial = new Serial(this, “COM10”, 19200);

sender = new ValueSender(this, serial);

// Synchronizing the variables as on the Arduino side. The order should be same.

sender.observe(“output”);

sender.observe(“output1”);

// Starting the communication with wekinator. listen on port 12000, return messages on port 6448

oscP5 = new OscP5(this, 12000);

dest = new NetAddress(“127.0.0.1”, 6448);

}

// Recieve OSC messages from Wekinator

void oscEvent(OscMessage theOscMessage) {

if (theOscMessage.checkAddrPattern(“/wek/outputs”) == true) {

// Receiving the output from wekinator

float value = theOscMessage.get(0).floatValue(); // First output

float value1 = theOscMessage.get(1).floatValue(); // Second output

// Converting the output to int type

output = int(value);

output1 = int(value1);

}

}

void draw()

{

// Nothing to be drawn for this example

}


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